Season1& 2 Hand crafted in San Diego and the Bay Area Watch Donkey Kong Country full episodes online free kisscartoon Gravity Falls Season 1 (2012) Full Episodes Mordecai and Rigby are best friends who spend their days trying to entertain themselves by any means necessary Piper Gray Real Name Mordecai and Rigby are best friends who spend their Today at the Ubisoft E3 press event in Los Angeles, we got a deeper look than before at the space opera prequel, Beyond Good and Evil 2.After a nice long trailer showing the crew of a mothership According to insider Laura Dale, Beyond Good And Evil 2 will be an exclusive to the Nintendo Switch for 12 months. There will be both physical and digital versions of the game offered for the Switch as well. News Beyond Good & Evil 2: durante lo streaming mostrati nuovi concept e musica 2019-06-06; News Beyond Good & Evil 2 non ci sarà all'E3 2019 2019-05-31; News Beyond Good & Evil 2: nuovo gamelay su esplorazione e combattimento 2018-12-11; News Beyond Good & Evil 2: gli induisti chiedono che la loro religione venga trattata con rispetto 2018-07-16 A new report has confirmed that Ubisoft is still very much in the process of working on Beyond Good and Evil 2. All the way back in 2017, Ubisoft announced that it was in the process of working on wMRydag. Beyond Good and Evil 2, or BGE2, is the prequel to the 2003 video game Beyond Good & Evil, currently in development by Ubisoft Montpellier and published by Ubisoft. Michel Ancel, the creator of the original game, is back as lead designer of the sequel. An action-adventure game set in an open world environment and played from a third-person perspective which takes place at least one generation prior to the events of Beyond Good & Evil. It has more traditional role-playing elements compared to the first game; the player generates a character that starts the game "at the very bottom of the social system". The character can be male or female. As the players completes various tasks, they improve in various attributes, and gain spacecraft and crew members which they can also improve over time. Players visit planets that have their own societies, and by completing tasks on these planets, gain new technologies or other facets to improve their spacecraft. Its director, Michel Ancel, said that they do anticipate that there will be a narrative element that includes fixed story events, as well as events based on what decisions the player had made in exploring planets. The game will have single-player and cooperative player support; even as a single-player, the player can participate in a shared universe, with some events affecting all players at the same time. Beyond Good and Evil 2 will require a internet connection to play both single-player and multiplayer. Setting[] Beyond Good and Evil 2 takes place in the 24th century in System 3 of the Milky Way Galaxy. System 3 features worlds like Soma that contain locations like Ganesha City, a dystopian metropolis featuring architecture and religions inspired by Southeast Asian cultures and Asian religions such as Hinduism, combined with more typical futuristic elements such as hover cars and holographic billboards. It takes place within the same universe as Beyond Good and Evil, and features characters from the original, telling their stories before the events of the first game. Development[] The original Beyond Good and Evil game was meant to be the first of a trilogy of games. Michel Ancel has stated that he wrote the story of the Beyond Good and Evil-universe to be longer than what is included in the first game, but because of the poor sales of the original game, Ubisoft was reluctant to invest in a sequel. Michel Ancel first gave a hint about Beyond Good and Evil 2 in an interview with Nintendo Power, where he confirmed that he was working on a new project that means a lot to him. He also talked about Jade the protagonist from the original game and said that he really hopes that she will continue to keep her values and her personality. Many rumors about a possible sequel appeared after the release of the first game, all of which seemed to be false until May 2008 when Ubisoft revealed a teaser trailer for Ubisoft Montpellier's new project which featured characters and remixed music from the original Beyond Good and Evil. Speaking to a French magazine, Ancel cited that Beyond Good and Evil 2 is a very personal project to him, and that he and his team wish to dedicate as much time as they feel necessary to it, in order to achieve the result they desire. He also affirmed that the gameplay will reflect aspects more in tune with the third-person style of Assassin's Creed, than the first-person perspective seen in Mirror's Edge. Past Announcements[] Michel Ancel first talked about Beyond Good and Evil 2 being in production in an interview with the French magazine Jeux Vidéo Magazine, where he stated that the game has been in pre-production for a year, but was yet to be approved by Ubisoft. Less than two weeks later, a teaser trailer of the game, recorded entirely inside the game's engine, was shown at Ubidays. However, the game was presented only as the next project of Michel Ancel and Ubisoft Montpellier; no specific details, release date or title was announced. The trailer, showing off the advanced graphics of the game engine at the time, depicts a broken-down hover-car on the shoulder of a desert road. Beside the vehicle sits Pey'j, one of the supporting characters from the original game. A woman resembling Jade, the protagonist, sits on the trunk in the background. Not much is revealed about the game itself. The Jeux Vidéo Magazine article also stated that Beyond Good and Evil 2 is under development for PlayStation 3 and Xbox 360, but this is not confirmed. On December 18, 2008, at the VGL event in Paris, Ancel stated that Beyond Good and Evil 2 has been under development for a year and a half and that the development team have received total freedom from Ubisoft, giving them the opportunity to make the game how they want. In an interview on March 21, 2009, Ancel stated that the game was still in pre-production and that they would not start actual development until they had decided on all the tools and processes needed to realize their vision of the game. Beyond Good & Evil 2 Gameplay Trailer 2009 1080P On May 8, 2009, a video was released onto the Internet showing a character resembling Jade running through a city, dodging its police force. On 22 July 2009, Laurent Detoc, CEO of Ubisoft North America, confirmed that the video had been leaked but said that this was not done intentionally. He continued to state that they had started working on Beyond Good and Evil 2 because they didn't want to abandon the IP as it has a cachet and authenticity about it, but also emphasized that although they are definitely working on the game it doesn't necessarily mean it's ever going to be released; that's something the future will decide. The authenticity of the trailer was confirmed by Michel Ancel at E3 2011. Since its first revelation, the development has been characterized in the gaming media by uncertainty, doubt and rumors about the game's future. On May 28, 2010, a French website claimed to have insider information of Michel Ancel leaving Ubisoft Montpellier, thus putting the project on hold. However this was denied by Ubisoft representatives shortly thereafter. Appearing at the Montpellier in Game conference on 25 June 2010, Ancel stated that the game is in development and that they are experimenting with new development practices to keep the development team small and preserve its artistic spirit. As such, the development will take "a while", but Ancel encouraged listeners to be patient. In 2011, it was revealed that Ancel and his team took a break from the development of the game to work on Rayman Origins. During the Gamescom convention in Cologne in August 2009, Ubisoft representatives stated that the game's development was officially on-hold. However, shortly after the convention Ubisoft stated in an interview that work on the title had been neither abandoned nor put on hold. When fans asked for clarifications regarding the mixed signals coming from Ubisoft, a UK forum manager stated that it was not technically possible for the game to be delayed since it had not actually been officially announced. In November 2009, Geoffroy Sardin, the General Director of Ubisoft France, said that the rumors about the game being put on hold were false and that development was still on-going. This was confirmed again in January 2010 by Ubisoft representatives talking to IGN. On May 28, 2010 exactly two years after the initial announcement the French website Wootgaming claimed to have insider information of Michel Ancel leaving Ubisoft Montpellier due to internal problems with the development of Beyond Good and Evil, and consequently putting the game's development on hold. The rumors were later denied, however, by Ubisoft PR representatives, as well as sources within the studio, and reassured that the sequel is still in development. On June 25, 2010, Michel Ancel appeared at the Montpellier in Game conference and spoke about Beyond Good and Evil. He assured that the game in fact still is in development, but is being worked at by a relatively small number of people and thus will take a while to finish. Ancel wants to keep the development team as small as possible to preserve the game's artistic spirit and avoid it becoming 'just' a commercial product. The team has been working on tools that will enable developers to create 3D-games in a similar way to the tools used for the 2D-game Rayman Origins, which has enabled a small sub-team of only five people to create the game's levels. On August 19, 2010, Yves Guillemot, CEO of Ubisoft, told Kotaku that work continues on the highly anticipated sequel to 2003's Beyond Good and Evil and had never stopped. "We were, as we are, working on the game. What is very important with this next product is that it will be perfect". The HD re-release of the original game was released in March 2011 on Xbox Live Arcade and in June 2011 on PlayStationNetwork. The producer of the updated version, Wang Xu, said to "keep the faith" for the sequel. He has also implied that he does not know if the HD version is used to test how customers feel about the franchise. On June 7, 2011, Ancel revealed that he plans to develop Beyond Good & Evil 2 for the next generation of consoles, which have yet to be announced. On September 6, 2012, in an interview with Michel Ancel stated that his work on Rayman Legends is finished, and that it is time to switch back to projects such as Beyond Good and Evil 2. He also stated in the same interview that the working on the Wii U was a very interesting experience, though he is unsure whether to develop future projects on it—Michel Ancel stating that he wants to focus on the real next-gen platforms. On the same day in another interview with Michel Ancel explained "I want Beyond Good and Evil 2 to be dynamic in the sense that you'll have more freedom in your investigations". In the year following, screenshots and a video portraying an environment from a possible Beyond Good and Evil 2, were apparently leaked, also showcasing a character assumed to be Jade, with a model similar to the character seen in the 2009 video. However whether this is actually in game footage or simply a tech demo for the engine is yet to be known. Beyond Good & Evil 2 Helicopter Also leaked, footage of a Helicopter-like asset, assumed to be from an early Beyond Good and Evil 2 development phase. Ancel has commented on the leaked footage that teased the game’s parkour-style environment traversal a few years ago, pointing out that they “had this concept even before Mirror’s Edge launched.” And that they plan to go for something more akin to Assassin’s Creed or Prince of Persia in terms of third-person gameplay, suggesting the final game will indeed have free-style traversal. Beyond Good & Evil 2 "We use a very dynamic camera that shakes a lot during the action to add life to the camera giving the impression of an action news cover team following Jade. Maybe that could be similar to Mirror’s Edge but the game itself is very different" - Michel Ancel One year ago, Michel said that Beyond Good and Evil, was only but a mere 1/3 of what was the first chapter of the Beyond Good & Evil-trilogy—this was mainly due to technical limitations of the hardware. Michel explained that he envisioned Beyond Good & Evil to be a game without limitations traveling to various planets throughout the universe a la Mass Effect, wandering around an open-world and dynamic gameplay. On March 14th, Michel Ancel's development team streamed a Rayman Legends Q&A livestream through Twitch. During the livestream, a few Beyond Good and Evil references were made, such as Chrisophe Héral, composer of the Beyond Good and Evil soundrack, singing to the theme tune of Beyond Good and Evil, and Michel Ancel officially revealing a poster of Beyond Good and Evil 2 concept art showcasing Jade, in a design akin to that of the leaked gameplay and images. The same image had been seen previously, when a photograph of it being shown alongside gameplay was shown at Gamelab 2013, leaking the image a few months before the concept art was officially revealed by Ancel. On June 26, 2015, French gaming website posted an article claiming that Beyond Good and Evil 2 was being playtested at Ubisoft Paris. The person who facilitated the alleged leak was the same person that leaked the ZombiU ports to the PlayStation4 and Xbox One home consoles, both of which were formally announced by Ubisoft several weeks prior to the leak. The content of the playtesting sessions was as followed, In the city, we play as Jade amid huge buildings, she's searching for her uncle Pey'j, the latter having been kidnapped. This is a semi-open world game, a bit like in The Last of Us, in which we can observe passersby, cars, evolving independently of our actions. Pey'j is equipped with a GPS chip, but a jammer is implemented by his captors. So we are moving in the city and asking passersby if they've seen Pey'j by showing a picture Jade is always equipped with her camera. A man tells us that he saw him go into a tower nearby. Two choices are available to us, infiltration, as in the first game, or a more brutal approach. The development team stating that NPCs were not yet sufficiently programmed to respond to our actions, we decided to play the infiltration. We borrow the pipes leading to a grid from which we can hear a conversation between two guards. "A big pig was caught, the chief needs us on the 52nd floor." They leave, allowing us to reach the elevator that is unfortunately out of service. A voice surprises us "You should never have come here! " The cables of the elevator are breaking, two possibilities emerge Forcing the door or open the hatch above. Indeed, as in Heavy Rain for example, each decision has a more or less significant impact on the course of the story. We choose the hatch, which leads to an explosive action scene, at least as powerful as the train scene Uncharted 2 for connoisseurs. In a hurry, we climb fastly to catch the ledge before the second elevator arrives on us. With her staff, Jade grabs the building's ledge, she's at 52 floors above the ground. Breathless, she will say only two words "I'm coming. " On 3 March 2016, Destructoid published a rumor that the game was being partially funded by Nintendo as an exclusive for their upcoming Nintendo Switch system, then codenamed the "NX". The rumor alleged that the game's working title was Beyond Good and Evil The Prejudices of Philosophers.[1] Less than a week later, it was revealed that Ubisoft requested that Destructoid remove the article, with the site refusing to comply.[2] On 1 April 2016, Ubisoft filed for a trademark for the Beyond Good & Evil IP.[3] Announcement[] On October 6, 2016, after several teaser images from Michel Ancel on his Instagram account, Ubisoft officially announced development on the "next Beyond Good and Evil game".[4] Ancel also posted several other related images revealing concepts for characters within the game world, and 'non official visual research' for a young Jade On May 25, 2017, Michel Ancel confirmed on Instagram that the game wouldn't be Re-revealed at E3, but that "you should hear about it sometime this year". This, turns out, was a ruse, as Beyond Good and Evil 2 was indeed revealed at E3 2017 during the Ubisoft briefing on the 12th of June, 2017. During E3 2017, Ancel confirmed that the 2008 and 2009 trailers were from initial work as a narrative sequel to BG&E, but during development they opted to change direction and make it a prequel, and thus the work previously shown was effectively from a different game.[5] BEYOND GOOD & EVIL 2 CREATE AND COLLABORATE WITH HITRECORD & SPACE MONKEY PROGRAM Michel Ancel has stated that a core element of the game is the ability to explore several different planets via space travel. To power this, Ancel and the Ubisoft Montpellier team started building a solar system simulation tool about three years prior to the E3 2017 reveal. This tool uses a combination of designed elements and procedural generation to assemble those elements for a given planet.[5] Only just before E3 2017 did they complete the preliminary work on the tool so they could then start building the rest of the game around it; Ancel considered that they were only at "day zero" for the game's development.[5] Ubisoft is partnering with HitRecord for user-generated content to be used as in-game assets.[6] Cast/Crew[] The 2018 trailer featured Jade and Pey'j, confirming that they will appear in the game. David Gasman will return as Pey'j for the English version of the game. Jodi Forrest, original voice actor for Jade in the English version of Beyond Good and Evil passed away in 2018, it is unknown who will replace her as the voice of Jade. It is not known whether the original game's co-writer Jacques Exertier will be returning. However, it is confirmed that composer Christophe Héral, who scored the music for the original game, will be returning. Plot and setting[] In the interview with Jeux Vidéo Magazine, Michel Ancel stated "[Beyond Good & Evil 2 will] be in continuity with the first game, with a big variety of levels, lots of emotion in the gameplay, and characters we care about. This time we are dealing with planet's future, and the relationship with animals..." On April 3, 2013 published a translated interview with Ancel talking about the inspirations behind Beyond Good & Evil and its sequel "It was a mix of experiences. It was a phantasm to create an adventure game, a universe too. It was the game I wanted to create for a long time. [...] There were a lot of inspirations the Miyazaki universe, my own inspirations, politics and the media; the theme of 11 September – the CNN show with army messages and the fear climate. And it was a mix from other universes." He also answered the question of whether or not the game will be a direct sequel to the first game "Yes! But it is better to discover that when you play, ha ha! But it is clear we want to continue the story – we won't create characters, story. The story continues and we'll react on important events of the first." Ancel also talked about the sequel being more immersive and complex compared to the original, largely because of the possibilities of current-generation hardware, but as a result will take longer to develop. "We'll conserve the spirit of the first game, but the form will change. For [BG&E], we wanted to create a more cinematographic game, but we didn't have the technical ability to do that. So we simplified. It was fun, because I remember we had to work for Sony to demonstrate how original our game was in order to get the development kit. We wrote BG&E like we were in a film. After, we understood it would be very tricky reach that immersion on that console! But now, with the next-gen consoles, we feel it is possible to develop the game we thought of for the first. [...] It is very difficult to answer [when the game's going to be released] there is an unknown aspect." Gameplay[] Beyond Good and Evil 2 takes place a few generations prior to the events of Beyond Good & Evil.[5] The game has more traditional computer role playing game]elements compared to the first game; players will generate a character that starts the game "at the very bottom of the social system".[5] As the player completes various tasks, they will improve in various attributes, and gain spacecraft and crew members which they can also improve over time. Players will visit planets that have their own societies, and by completing tasks on these planets, will gain new technologies or other facets to improve their spacecraft.[5] Ancel said that they do anticipate that there will be a narrative element that includes fixed story events as well as events based on what decisions the player had made in exploring planets.[5] Every character in the game will be equipped with a melee weapon, a gun, an energy shield, and a jetpack,. Each one of these tools can have their behaviour and abilities modified with augments. Characters are also equipped with a spyglass that can be used to survey the environment and get information on the world and enemies.[7] The game will have single-player and cooperative player support; even as a single-player, the player participates in a shared universe, with some events affecting all players at the same time.[5] Gallery[] Sources[] Ubisoft nu tijd voor projecten als Beyond Good & Evil 2 on Tweakers Michel Ancel l'interview vidéo sur la Wii U, BG&E2, le mobile... on GameBlog References[] ↑ Rumor Nintendo funding Beyond Good and Evil sequel on Destructoid ↑ Ubisoft Is Trying To Quell Beyond Good And Evil 2 NX Rumours on Nintendo Life ↑ Beyond Good & Evil Resurfaces in New Ubisoft Trademark Filing on DualShockers ↑ Facebook announcement ↑ BEYOND GOOD & EVIL 2 IS WILDLY AMBITIOUS, BUT IT’S STILL AT DAY ZERO’ OF DEVELOPMENT Andrew Webster, June 14, 2017, The Verge ↑ Game Informer 105 The Creative Licensor ↑ Beyond Good & Evil 2’s Gameplay, Explained Edmond Tran, June 17, 2018, GameSpot It's been almost five years since the game's formal reveal at E3 Good & Evil 2 has seemingly been in development hell for years, and there doesn't appear to be a finish line anywhere in sight. Bloomberg reports that Beyond Good & Evil 2 is still in pre-production after over five years of development. Rumblings of a Beyond Good & Evil sequel date all the way back to 2008, when Ubisoft showed off what seemed to be a teaser trailer for the game. Nearly a decade later at E3 2017, the game was finally revealed. It looked like an incredibly ambitious project, promising a multi-planet world populated by dynamically-generated long-awaited sequel returned at E3 2018, revealing a partnership with Joseph Gordon-Levitt's HitRecord, a production company that allows fans and community members to assist in a project's development. This meant collaborators could create music and art that could appear in the game. We last heard of the game in July 2021, when Ubisoft said it was "too early" to say anymore about the game. It's anyone's guess as to if we'll see the project again anytime original Beyond Good & Evil was released in 2003 for GameCube, PlayStation 2, and Xbox. It's an action-adventure that takes place in the year 2435, featuring Jade and her uncle, a pig-like creature named Pey'j. The game was well-received upon its release, and also got an HD rerelease in Good and Evil 2 Concept ArtFor more on Ubisoft, check out today's news about an Assassin's Creed Valhalla expansion reportedly turning into a new, standalone Plant is a freelance writer for IGN. You can find him on Twitter LoganJPlantIn This ArticleBeyond Good & Evil 2Journey to System 3 in Beyond Good & Evil 2, the prequel to one of Ubisoft’s most beloved games! Play the adventure by yourself or with friends in a vast and seamless online playground. 1400 Haber Kaynağı Ecevit Bıktım Çıkışı tam bir yılan hikayesine dönen Beyond Good and Evil 2 için ilk oynanış videosu yayınlandı. İşte Ubisoft’un yeni oyunu hakkındaki ilk detaylar. Ubisoft’un geçtiğimiz gün gerçekleştirdiği basın konferansında en dikkat çeken oyunlardan birisi de Beyond Good and Evil 2 oldu. Uzun bir süredir oyun basınının da gündeminde olan yapım için ilk oynanış videosu yayınlandı. Ubisoft bu oynanış dinamiklerinin oyunun pre-alpha sürümüne ait olduğunu belirterek henüz yapım aşamasının devam ettiğine dikkat çekti. Oynanış videosunun yanı sıra tanıtım amaçlı sinematik bir fragman da yayınlandı. Yayınlanan her iki videoya da aşağıdan göz atabilirsiniz. Yapımcı ekip Beyond Good and Evil’in devam oyununun ne zaman satışa sunulacağına dair bir bilgilendirmede ise bulunmadı. Açık konuşmak gerekirse, Ubisoft’un kalabalık bir takvimi mevcut. Dolayısıyla Beyond Good and Evil 2’nin 2018 içerisinde çıkması sürpriz olacaktır. Üstelik oyun henüz pre-alpha aşamasında. Yani Ubisoft’un bu oyunu 2019’dan önce çıkarması pek de mümkün görünmüyor. Yine de bekleyip göreceğiz. Home News Gaming Image credit Ubisoft We’ve been waiting a long time for Beyond Good and Evil 2, the sequel to the action-adventure classic that originally released in 2003. And, after many delays, Ubisoft finally announced at E3 2017 that a prequel was in the works Beyond Good and Evil the prospect of a new Beyond Good and Evil has seemed shaky for almost a decade, Ubisoft’s cinematic trailer at E3 2018 suggests it will definitely be worth the wait. However, beyond the announcement, we haven’t heard much in the way of solid details about Beyond Good and Evil will it differ from the original? What will be the same? How will online multiplayer work? When will we actually get to play it? Those are a lot of questions and its widely believed to be in development hell, so it could be a while before we find out the meantime, we’ve gathered up all the news, rumors and confirmed details surrounding Beyond Good and Evil 2 below. Beyond Good and Evil 2 cut to the chaseWhat is it? An open-universe sci-fi action RPGWhat can I play it on? TBC but likely PS5, Xbox Series XS, and PCWhen can I play it? TBC. It's unlikely to be any time soonBeyond Good and Evil 2 release date and platformsImage credit UbisoftBeyond Good and Evil 2 doesn't have any confirmed platforms just yet, though we'd expect to see it on PS5, Xbox Series X, Xbox Series S, and been a long time since Beyond Good and Evil 2 was announced but five years later, a release date still hasn't been announced. During a 2020 investor call via IGN opens in new tab, Ubisoft CEO Yves Guillemot confirmed that the publisher would be releasing "five new AAA games in 2020-21” but confirmed in a follow-up Q&A that Beyond Good and Evil 2 would not be one of them. In a following investor call during July 2021 via GamesRadar, Ubisoft's chief financial officer, Frederick Duguet, wouldn't be drawn on providing a release window. However, he did provide this statement "We are progressing well with Beyond Good & Evil 2, but it's too early to tell you more at this stage." As such, a release date is currently anyone's guess. Beyond Good and Evil 2 trailersUbisoft released a cinematic trailer for Beyond Good and Evil 2 which details the game's setup and debuted long-awaited characters, like Jade and can check it out belowA cinematic trailer breakdown explores what was shown during E3 2018 in great detail. Check it out belowUbisoft announced Beyond Good and Evil 2 at E3 2017 with an announcement trailer. You can watch it below Beyond Good and Evil 2 news and rumorsImage credit UbisoftUbisoft Forward announced for September 2022Ubisoft has confirmed it'll be hosting two Ubisoft Forward presentations in the coming months. The first focuses on Skull and Bones, another Ubisoft game widely believed to have been in development hell. However, what's more exciting for Beyond Good and Evil 2 fans is the second one, which airs on September 10, 2022 at 12pm PT / 3pm ET / 8pm BST / 9pm CEST. Announced through an official Ubisoft blog opens in new tab, this will be a multi-game showcase, promising "never-before-seen news, gameplay, reveals, and more." While it's unknown which games exactly will be shown here, we can always hope for more Beyond Good and Evil 2 well Beyond Good and Evil 2 remains something of a mystery but in October 2020, after the departure of Michel Ancel from the industry, Ubisoft CEO Yves Guillemot said during the company’s earnings call via VGC opens in new tab that the game is “progressing well” adding that “The world is really a fantastic world …So, there’s a lot of progress in that team and the game is coming along very well.”Getting the Netflix treatment It may not be about Beyond Good and Evil 2, but the Beyond Good and Evil brand overall is getting the Netflix treatment. In August 2020 it was announced that Netflix is working on a film adaption of the game which is reported via The Hollywood Reporter opens in new tab to be directed by Detective Pikachu and Goosebumps director Rob Letterman. Described as a hybrid live-action/animated feature, the film was still in early development at the time of its announcement. Michel Ancel leaves the gaming industry but expect new game footage in 2021 Beyond Good and Evil creator Michel Ancel has announced on his Instagram opens in new tab that he’s leaving the gaming industry after 30 years to work in an animal sanctuary. Ancel had been heading up work on Beyond Good and Evil 2 but told fans not to worry as for “many months now the teams are autonomous and the projects are going super well. Beautiful things to be seen soon.”Ubisoft followed Ancel’s announcement up with a statement of its own opens in new tab, noting that Ancel “hasn’t been directly involved in work on BG&E2 for some time now,” and that the team behind Beyond Good and Evil 2 is “hard at work building on top of the solid creative foundation he helped shape.” The update goes on to say that an “important internal milestone” has recently been passed, “delivering a build that proves our Space Pirate Fantasy and offers hours of gameplay and an incredible level of freedom in a seamless online sandbox, building upon the promise of our tech demos shown at E3.”The development team is, apparently, expanding and the hope is to show the game in action “sometime next year, once we pass our next internal production milestones.”Quadruple A You’ve head of AAA but what about AAAA? Well, that’s potentially what Beyond Good and Evil 2 is being classified as by Ubisoft. According to a Twitter user via Wccftech opens in new tab a number of developers have started referring to games like Beyond Good and Evil 2 and Skull and Bones as AAAA projects on their LinkedIn profiles. The reference in the profiles to next-gen does also let us know that the game will likely as suspected be a PS5 and Xbox Series X release. June 2019 updateThough Beyond Good and Evil 2 made no appearance at E3 2019, there was still a livestream in June from the development team. In this stream the team dished out some new gameplay details and some concept was explained that in the game everyone in System 3 is a clone while hybrids are made by crossing the DNA of humans and animals. Some of these hybrids are used as slaves in the mining and collection of a valuable and dangerous mineral called the player, will be a space pirate and you'll be able to choose whether you are a human or a hybrid. You'll also be able to rescue these slave hybrids and recruit them to your crew. Overall, though, the game will give you plenty of freedom to craft your own story. You can watch the stream for yourself belowJoseph Gordon-Levitt The reveal at E3 2018 also clued us into a collaboration with Joseph Gordon-Levitt's Hit Record company to produce user-generated content that will make it into the final around the world will be able to contribute all sorts of content with hopes of it making it into the final 2018 E3 2018 brought us some more news on Beyond Good and Evil 2 and we attended a behind closed doors demo of the game. We now know that the game will be a prequel to the original, with a younger Jade taking up the role of antagonist. Players will be able to play co-operatively in the open game world, and they don't even have to remain near each other at be able to create your very own space pirate and explore the universe in your very own space ship. From what we've seen of the game so far the game world is astonishingly large and utterly seamless and you can move from city streets, to sky, to space to outer space without any loading screens at all. From the off you'll have a melee weapon, a gun, a shield and a jetpack. Weapons can be modified with interesting key item in the game will be a cool spyglass which players can use to assess situations before going into them. Hovering over an enemy will tell you more about them, what augments they're using and their abilities. It certainly makes planning an attack a lot more smooth. You can also use it to scan buildings and assess what they do and whether there might be any use in setting your eyes on them for a robbery. The developer live stream A developer livestream opens in new tab for Beyond Good and Evil 2 showcased some gameplay footage that showed how melee staff combat and ship maneuvering would work. Outside of this, it also confirmed that players would be using their very own custom characters and the story will have new information on Beyond Good and Evil's Jade, DomZ and the origin of the human-animal hybrids. Online play Michel Ancel has said the game will be playable online, which falls in line with Ubisoft's shift towards securing long-term player engagement from its games. At the moment it's still not clear how online play will actually work – it could be a separate mode with individual matches or it could work more like Far Cry 5 which allows players to go through the entirety of the main game with a friend. We hope it's the credit Ubisoft Image credit UbisoftOwn more than one ship Players will be able to own multiple ships, increasing their scale and crew size as they go. Once a player has a larger ship they'll even be able to store their smaller one-man dogfighting vessels inside it. Furthermore, the environments will be somewhat destructible, allowing parts of buildings to be demolished but not entire large structures, apparently. Real-time meteor showers will be able to impact entire portions of planets which could potentially trigger missions and story events. Extensive exploration Furthermore, exploration will apparently be a big theme, and you will be able to fly from a planet into space seamlessly without loading times—much like in No Man's Sky. There will also be spaceships of varying sizes, including vast ones that can hold smaller ones also talks a bit about the world in which these characters exist, with the social structure seemingly keeping these hybrid creatures down, along with the vile threat of slavery. He suggests that the crew you see in the Gada ship, comprised of varying hybrids and humans of different origins, showcases the diverse message that the game hopes to convey despite the ugliness in the world. It's "exactly the heart of Beyond Good and Evil 2," he Jade connection As for the green-eyed captain at the end, Ancel admits that there is some connection to Jade from the first game, but refuses to spoil the game with any specifics. Likewise, there's an earlier reference to her Uncle Pey'j that Ancel also acknowledges, and he says the teases hint at "how deep the world can be." Similarly, the trailer is apparently loaded with Easter egg references. Apparently opens in new tabJade will not directly feature in the game as it's set a generation before her there's no word on a release target or even the platforms that we'll be playing on, and given that Beyond Good and Evil 2 was only confirmed to be in pre-production as of last autumn, it may still be a long way away. We might be lucky to see it in 2018, but don't be surprised at all if the game doesn't ship until 2019 or brand new game engineUbisoft has revealed the Beyond Good and Evil 2 is being worked on using a brand new game engine called Voyager. To capture Michel Ancel's vision for the game and create a world as large as this game's one will be, a brand new game engine was completely necessary and the tech for it has been in development for the past 3 years. Check out a video detailing the new engine belowBeyond Good and Evil 2 Franchise historyAs of now, only one game has been released in this series the original Beyond Good and Evil, which hit PlayStation 2, Xbox, GameCube, and PC back in Jade's quest to investigate and uncover an alien conspiracy leads to a grand and diverse adventure spanning stealth navigation, melee combat, puzzle solving, photography, and even racing. Slick art direction, entertaining action, and compelling characters and story threads made Beyond Good and Evil a fan favorite, even if the game wasn't a sales it became a true cult classic over time, and Ubisoft revived the original game with an HD edition for PlayStation 3 and Xbox 360 in 2011. It's also backwards compatible with the Xbox One, so at least you can play it on one of the current Good and Evil 2 was first announced all the way back in 2008 with a very odd teaser trailer, which sets the tone for a version of the game we may never experience. It shows Jade and Pey'j on the side of the road with a broken hover car, as Pey'j snorts and digests passing flies. Quite a change from what we eventually saw at E3 2017!In 2009, meanwhile, a leaked video—which looks like target gameplay footage—shows an acrobatic Jade winding her way through a busy city as she climbs, runs, takes out guards, and eventually grabs hold of a helicopter and escapes. However, later that summer, Ubisoft confirmed that the game would not yet begin full the years since, we've seen various teases and confirmations of its continued development, with Ubisoft acknowledging work on it in 2014 and 2016. And then, late in 2016, Ancel affirmed that they were full steam ahead in pre-production, which Ubisoft also confirmed. According to Ancel, the team has been working on the game intently since Rayman Legends shipped in 2013, and that earlier work on the game had been halted due to technical limitations back Good and Evil 2 what we'd like to seeImage credit UbisoftWell, we'd like to see the actual game most of all. The trailer is rich and inviting, and clearly shows a lot of work and attention being paid to Beyond Good and Evil 2's game world. It can send our imaginations wandering into so many different directions, which is the problem how will this vision coalesce into a cohesive game? We just don't trailer breakdown video offers some hints, with the promise of a huge, vertical world, cooperative online play of some sort, and the ability to jet off into space without worrying about loading screens or other frustrating breaks in the action. It sounds massively ambitious, but that's very much in line with Ubisoft's modern approach the company does vast open worlds now, and nearly all of its AAA properties follow some version of that hope is that Beyond Good and Evil's spirit doesn't get lost in the vastness of that open concept, and that the game retains its individuality despite opening up and bringing in some level of multiplayer action. Based on the trailer, we are definitely encouraged about the tone and distinctiveness of the game, although besides the whole matter of how the actual game looks and plays, there are still questions about when we'll get to play it and on which we don't have to wait too long to get some concrete answers. On the other hand, it has been many years since the first game released, and nine years since this sequel was revealed, so it's clear that Ubisoft is happy to take its time to get this right. Let's hope the long wait truly pays Good and Evil 2 Will there be a beta?There will! Ubisoft confirmed during E3 2018 that Beyond Good and Evil 2 will have a beta. However, Michel Ancel did say that Ubisoft was aiming for a playable beta by the end of 2019 and, well, we're now halfway into 2022. As such, it seems unlikely that the beta will be live and playable for a while are the upcoming games we've got our eye on

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